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 Full Metal Alchamist Planning

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Tyr
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PostSubject: Full Metal Alchamist Planning   Tue Mar 23, 2010 2:41 pm

Please tell me what u think and it will be long but it is my idea.And if you like my idea I will give you and example character post ok.So then for the full metal RPF it would work like this-

-It has been 50 years since the fall of Bradely and the world had seen little technological advancement. But on the flip side alchamists were becoming stronger and more critical a peace in the game of war and politics.

-10 years ago the second incadent of Ishbal occured. In this incodent there was a uprising within the state of Amestris. Many felt the new government which had now returned to military rule like under Bradly, was going to bring destruction upon the state. The rebels fled to the new Ishbal capital. While Armestris like in the first incodent sent in its best alchamists but this time without the false philosiphere stones. The result was the new state military destroying the rebels many of whom were elders, who took part in the dethroning of Bradly or the children of that time of the dethroning of Bradly, manly those old enough to understand the problems of that time.

-In the battle many new alchamists made there name through their shere destructive force. But they left the capital of Ishbal not completely destroed it or its people.

-As a result of this act many small nehboring areas and chunks of the Armestris aswell entered into all out war.

-The current world is in a never ending war and alchimists ,and people who can go one-on-one with them are in high demand.

- This story would take place the Armestris's capital city. Because of the demand for alchamists there is no one a year exceptance. They take any they dewam worthy. And with the test comeing terrorism and enemy sabotage is at an all time high.

-In this RPF you can have a state soldier, a rebel soldier, a state alchamist, rebel alchamist or free lancer(alchamist or not who offers their services to a certain side temporarily). You may also choose there rank and a title if they are an alchamist.

-But you must explain their title, it must make sence like you could be the "the cheese cube alchamist". (Just typing that hurt my soul) It should be relavent and cool. Nobody should be a generaL eather at most a colonel but we cant have 80 colonels running around so people should choose a rank that they like. If need be I can supply a list of enlisted and officer ranks.

-Be specific but short and to the point with your characters image and if you are a part of the state you will most likely were a state uniform but you dont have to.

-In your first post explain your Alchamy but be short and to the point, also be realistic you cant say you can turn water to gold or turn sand into huge iron spikes. Alchamey works through equvilant exchange and you can only manipulate whats around you. And human alchamy is taboo it is forbiden by state and nature so you can try it but the risk of your character dying is emensly larger.

-You should also if you want give a short history of your person but you dont have to.


Last edited by Tyr on Tue Mar 23, 2010 3:42 pm; edited 3 times in total
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Tyr
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PostSubject: Re: Full Metal Alchamist Planning   Tue Mar 23, 2010 3:10 pm

Now I don't like double posting but this is one of those rare exceptions and this is my alchamist rough draft if you will because I will probably change some things.

Faction:Amestris
Rank: Captain
Name: Allen Mordren
Title:Lightning Barrel Alchamist

Apperance-He has short cut blonde hair and grey eyes. He wears a state issue uniform with a blue jacket of a darker shade over it he has two identicle gloves with two different transmutaion circles on them. The gloves are black and the fingers and thumb are cut half way on both, he also has with bandages which the gloves go over that are rappied his hands fingers to help hold onto his gun, it also helps to stop blisters and cuts. . He also has his pistol in a holster on the back of his waste. He also alsways has his sniper rifle on his shoulder and it is covered while he is in public, and not in combat, so as not to unsetle the people of Central or whatever city he is in.

Alchamey: His form of Alchamey is unique and alittle complecated all together he uses 5 transmutation symbols. The reason for this is he one of few alchamist to use firearms, he use an alchemicly modified sniper rifle and rounds.
1-This is on a black glove with the fingers cut half way. This symbol allows him to control energy in the form of electricity which he uses to super charge the speed and power of the bullets but it also allows him to absorb energy in the form of the guns recoil and redirect it elswere. And if he is fighting hand to hand he can use this circle to shock anything it strikes
2-The circle on his sniper rifle allows it to stay together an resist the emense force of his right hands alchamy.
3-useing a different symbol on his left hand he embeds a symbol on the bullets this allows any sized bullet even heay machine gun rounds to shrink, fit into his barrel and after fired expand back into full size at great speeds.
4-He weres a glove on his left hand which is just like the one on his right except it has a basic transmutaion symbol on it wich he uses to embed circles on his bullets. But he also makes melee weapons with it for if he needs to fight up close.
5His scope has a alchemic circle as the site allowing him to ajust its focus or add more focusing lensis to it useing Alchamy.

History-He fought in the second Ishbalan conflict at which point he was just a sergeant. He had failed the Alchamey test for two years during the interview section. But after his unique alchamy was witnessed by the higher ups during the rebelion he was amediatly commisioned as a state alchamist and promoted to lieutenant but because of his same attitude issues that made him fail the interview he only got promoted twice even with his exceptional alchamy and intelligence. Some unique things about hi is his refusal to use his alchamy on his personbal pistol for fear it will break. He is also ambidextrous although he only uses his left hand to use his transmuted swords , his pistol or to transmute circles onto bullets and other guns in a pinch. He also always has a chocolate or a sugery drink to keep his energy up because of his exsasting alchamy stile.

Sorry about the size but this was the minimal discription I could give and if you have any suggestions on how to shorten it or correct it that would be appreciated, thankyou.
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PostSubject: Re: Full Metal Alchamist Planning   Tue Mar 23, 2010 4:36 pm

I like this idea and so far its interesting but what about the other countries and other places do we have a list and descriptions of them too? how they are doing and so forth
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PostSubject: Re: Full Metal Alchamist Planning   Tue Mar 23, 2010 7:38 pm

And I'm assuming Xing doesn't exist. So it's basically just Amestris and Ishbal, because no other countries exist in the first anime...
Anyway you've got a solid idea thar big man on campus but we need to decide the rules and how exactly how we're going to set this up. How do we keep track of each other's characters? You'll need to work this into a one-topic RP (I'm assuming).
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PostSubject: Re: Full Metal Alchamist Planning   Tue Mar 23, 2010 9:59 pm

Lol "alchamist" and "alchamy". That must mean chemistry is spelled "chamistry".

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Tyr
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PostSubject: Re: Full Metal Alchamist Planning   Wed Mar 24, 2010 2:22 pm

I get it I can't spell. And unless this gets to be a big thing it will all happen in Central afew weeks prior to the years upcoming State Alchemist exam, based on the kinds of charecters people create and as the plot developes it could move. And as for keeping track of people obviuosly there abilities couldn't be unrealistic based on how alchemy works. Story wise there could be afew things happening at once but lets say person A and person B are in a dialouge then for person C and D to start something between themselves they have to say something like "and elswhere in central" or something like that. The person A or B could say "and back at where ever" or "while that wasd going on Person A was doning this in his fight with person B." That is how you could keep track of different scenerios and if someone wants to add an ability to there approved character they would have to get it approved by the person running the RPF and the people in the dialouge they are currently in so as not to cheat there way to victory. Also anyone has the right to challenge the ability of a persons character, which is why the clearer you are in there alchemy the less chance of an argument over weather or not your character can do that based on your discription or if they really had a secret weapon or ability. Like with my person I mentioned his pistol so there would be no arguing if I said "Then Allen dodged the attack made a throwing knife with his left glove and a chunk of metal, then he pulled out his pistol and fired it at person E." I discriped he had a pistol and his left glove could make melee weapons so because I was discriptive the fact that I did that can't be argued.
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PostSubject: Re: Full Metal Alchamist Planning   Wed Mar 24, 2010 7:34 pm

I say we include the other countries cus just two countries and that's no fun and if we have to do it in central at first then have different parts of Central in like separate topic posts like how it was with the FE one in the old site
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PostSubject: Re: Full Metal Alchamist Planning   Wed Mar 24, 2010 8:32 pm

No they said it has to all be in a single topic at first, until it grows in popularity.
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PostSubject: Re: Full Metal Alchamist Planning   Wed Mar 24, 2010 9:26 pm

well if its going to be in central have sup topics for different parts of central at least that way its still on topic and we don't crowed the same on thread with these guys are talking over here and those guys are over there and all that crap
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PostSubject: Re: Full Metal Alchamist Planning   Wed Mar 24, 2010 10:25 pm

You can't have another topic inside of a topic, Zoso.
And I think I get what you're saying, Tyr, but instead of all that why don't they just list the location they're in as they post.
Like:
"Home of the Fuhrer" would be at the top of the post.
Character Registration posts could be underline or bolded or something. That way we could keep track of all of our characters.
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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 2:16 pm

Yeah that would work for the location. I know this should be one topic but what if we make a seprate topic only for characters like any character registration or changes deaths and so on are all followed there so in the middle of a fight we don't have some one trying to create a character they could do that in a seprate topic were everyone can do that.
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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 7:04 pm

One big idea in a small area, always hard to do.

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Tyr
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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 7:35 pm

Yeah but that is the point of this topic. To take this big idea and succesfuly condence it into one or at most two topics until alot of people want to take part in it. Cool
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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 7:44 pm

well hopefully you make it good enough to keep people coming.

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Tyr
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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 7:45 pm

I will do my best. pirat
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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 7:55 pm

You might wanna bring friends to the site

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PostSubject: Re: Full Metal Alchamist Planning   Thu Mar 25, 2010 7:57 pm

I'm trying.
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PostSubject: Re: Full Metal Alchamist Planning   Sat Mar 27, 2010 8:14 am

Thats one way to get a successful rpf going

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PostSubject: Re: Full Metal Alchamist Planning   Sat Mar 27, 2010 10:18 am

Well here lets get it rolling a little and Tyr post a Character profile topics so we can make are guys then
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PostSubject: Re: Full Metal Alchamist Planning   Mon Mar 29, 2010 7:42 pm

Have at it, if you are ready that is...

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PostSubject: Re: Full Metal Alchamist Planning   Mon Mar 29, 2010 9:12 pm

I dunno if Tyr says its okay i think we should make characters
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PostSubject: Re: Full Metal Alchamist Planning   Mon Mar 29, 2010 9:17 pm

I dunno, if Tyr says its okay i think we should make characters.
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PostSubject: Re: Full Metal Alchamist Planning   Mon Mar 29, 2010 9:40 pm

I dont know if I will play it, I got so much other stuff going on for the site.

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PostSubject: Re: Full Metal Alchamist Planning   Mon Sep 06, 2010 11:52 am

I want to know if any of you still want to try this RPF?
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PostSubject: Re: Full Metal Alchamist Planning   Mon Sep 06, 2010 9:58 pm

I might give it a try if we can get more people to do it so its not just us two
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